Arvegum
Session 19

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Session 18
New Arvegum

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Session 17
New Arvegum

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Session 16
New Arvegum

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Session 15
New Arvegum

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Session 14
New Arvegum

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Session 13
New Arvegum

Herb and Peggle, arrive at [[Macabrell]]. when they arrive security check where they meet Ferrous Graylung. During the security check Graylung pulls out a giant rat called Mousse. Suddenly they get attacked by Winged [[Imps]] and [[Combatant of Conquest]]. They manage to fend them off for a while but the casualties are growing. From the crenellation a hot blond man named Rusty appears and sliced all the demon with his arm. They talk for a bit and enter [[Macabrell]]. They take in the sights before designing to head to the sewers where they see a firbolg named Thoract playing his flute. [[Herb]] recognizes the song, being one that Laura taught him. He talks to the firbolg for a bit and he taskes him with talking to his wife Pandora. They go deeper into the sewers come across a silly little shop run by a thing called Gimic
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Tarpaul Pit
Session 12
Tarpaul Pit

Blobert, Herb, Peggle, and Baxter fight Mr. V. They end up weakening him after killing the [[Crystalline Husk]] he summoned and he tries to blow them all up by charging the [[Edelith Pods]]. Blobert sees his chance to eat the edeltih pod and get Peggle to throw him to it. He catches it and explodes saving the party but killing him in the process
Key Events
- Blobert Fucking Dies
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Session 11
Tarpaul Pit

Blobert and Herb find themselves stuck in a dark maze. From above, they can hear Peggle’s voice guiding them through the puzzle, all while being chased by a giant[[ corrosion droplets]]. After many hours—and with Blobert almost dying—they manage to solve the maze and teleport to a separate room, where the magical mist clears. Exhausted, they decide to sleep in the cavern.
While Peggle is keeping watch, he encounters Baylis, who asks if they’ve collected the [[Edelith Pods]] and then leaves. In the morning, the party notices their[[ Edelith Pods]] are gone and finds a note from Baylis telling them to “meet him at his lady’s temple.”
They continue exploring until they find a separate Dodecahedron guarded by [[Crystalline Husk]] and their [[Crystalline Horse Husk]] and place it on a pedestal, which unlocks a door. Inside, they find Mr. V, who reveals that he took the [[Edelith Pods]] and plans to raid Edelith the next day. He explains that he wants to kill General Strom to take his place and make Tarpaul Pit free of corrosion through any means necessary—even if it means killing those who oppose him. The party refuses to help him.
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Session 10
Tarpaul Pit

Blobert, Peggle, and Herb, Baxter, and Eight arrive at the [[Obsidian Crystallis]]. Inside, they find [[Crystalline Husk]] protected by [[Runes]] . They solve a puzzle and discover the second [[Edelith Pods]]. After solving the puzzle, a path of light directs them to a nearby cave. They enter the cave and find more Crystalline Husks. As they venture deeper, they are forced to fight a group of [[Crystals Salamanders]]. One of the salamanders is carrying a purple dodecahedron, and it manages to run away.
After dealing with the group, the party follows the salamander. Before they can catch it, two [[Gem Stalker]] drop from the ceiling. They defeat the Stalkers and continue pursuing the salamander. They finally kill it and find a pedestal where the dodecahedron can be placed. The dodecahedron powers a nearby door, unlocking it. Inside the room, they find statues of [[Annuatera]], [[Hiebrief]], [[Partirnax]], [[Solidaritus]], [[Totarash]], and [[Aurelia]] .
Key Events
- Introduces the Pantheon
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Session 9
Tarpaul Pit

Blobert, Peggle, and Herb and Eight fight the [[Imps]] while the [[Edelith Pods]] withers away. After defeating the [[Imps]], they decide to continue their journey and wander into an old village. They explore for a bit until they find a strange swirl of sand. Upon investigating, they discover that the residents of the village have been turned into [[Dust Dregs]] and seem to have lost their memories. They investigate further to see if they can figure out what happened but ultimately come up empty-handed. Afterward, they decide to rest for the night.
While taking shifts on watch, Herb notices a tree and runs toward it, only to find Budd , the son of Mr. V. He tells them that he’s on his way to meet up with his dad, who decided to go alone to find the [[Edelith Pods]] he needs. The party convinces Bud to go home, and they sleep through the rest of the night. The next morning, they head to the next Edelith Pod location.
Key Events
- Introduces Dust Dregs
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Session 8
Tarpaul Pit

When Blobert, Peggle, and Herb, and Baxter wake up, they finds themselves surrounded by [[Corrosion Droplets]]—living blobs of [[corrosion]]—they fight their way to the bottom. With the help of Skrapp and Svahn, they manage to kill all of them. They go to investigate what happened and discover the town overrun with corrosion. They rush to talk to General Strom , who tells them not to worry about it. He instructs them one more time to go retrieve the [[Edelith Pods]], and the party reluctantly agrees.
On their way to the first Edelith Pod, they find the skeleton of a long-dead [[Cherubrim]]. On top of the [[Cherubrim]]’s head, there’s an Edelith Pod. After a lot of struggling, they manage to free it, releasing a mechanism that held a train carrying [[corrosion]]. The train crashes onto the [[Carriage Kin]], who die on impact. The falling train also releases [[imps]] that were hiding in nearby caves.
Key Events
- Introduces Corrosion Droplets
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Loose Threads
- Are corrosion Droplets related to Blobert
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Session 7
Tarpaul Pit

Blobert, Peggle, and Herb fight Gambol the leader of [[Piroulette]] and manages to beat him. Right before they kill him, he tells them that he only wants to leave [[Tarpaul pit]] and needs them to help by starting trade between [[Tarpaul pit]] and Edelith. The party realizes they’re in the wrong and goes to confront Mr. V, who tells them that he will no longer be supporting them in their journey outside the city. They then proceed to leave. Before going to bed, they talk to Amalie about the location of the [[Edelith Pods]].
Key Events
- Causes a rift between Mr. V and the Main Party
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Session 6
Tarpaul Pit

Blobert, Peggle, and Herb meet up with the blacksmith to claim their weapons when he tells them that one of the gangs—The [[Carriage Kin]]—was stationed right alongside the ravine. The party heads down and continues walking until they see them. During the discussion, Blobert notices a conveniently placed wine barrel in the center of everyone. The discussion drags on for too long, so Blobert jumps the gun and fires a Firebolt at the wine barrel, igniting it and causing a small explosion. This surprises the [[Carriage Kin]], giving Blobert enough time to read the Scroll of Firebolt and aim it directly at the center of the group, taking out most of them. They fight a bit more until only Khan Duster (their leader) remains. He explains that they only stole things to rebuild their homes because [[corrosion]] was seeping into their houses. They apologize and leave.
The party then goes to an informant who ends up being Soko. She tells them where the next gang is located. They head to the same shopping district where they found the scrolls. They sneak in to the [[Piroulette]]'s base and find a man tied up, whom they free. He tells them his name is Budd. Peggle tells to man to escape through a backdoor and he does so. They then proceed to make everyone in the gang flee by creating the illusion of fire. They rummage around for a while when suddenly, a red Aarakocra named Gambol walks in, holding Budd
Key Events
- Introduces Piroulette
- Peggle burn the Carriage Kin
- Introduces Budd
Loose Threads
- What does Piroulette want?
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Session 5
Tarpaul Pit

Blobert, Peggle, Baxter begin to fight the gang, during the fight Baxter accidentally fell in a ravine. The party now had to fight both the gang and the falling gnome. eventually after a LONG time, the finally got up. They took out the rest of the gang . Once they were done the blacksmith thanked them and offered to enchant their weapons. the process took a long time so while he did that they went to the local shopping district.
Inside the shopping district they found a magical staff and a scroll of fireball. There weapon weren't done yet so they decide to met up with a contact that Baylis had given them, a humble greenhouse caretaker called Mr. V. He offered the party safer travels to Edelith in exchange for one Edelith pod and to take out the rivals gangs that General Strom was going to place in power. the party accepted.
Key Events
- Introduces Mr. V
- Introduced the Carriage Kin
- Main party sought after the Edelith Pods
Loose Threads
- Why does Mr. V want the Edelith Pods?
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Shroud Crossers
Session 4
Shroud Crossers

Blobert, Peggle, herb finally enter [[Tarpaul pit]]. Baylis take them to meet General Strom, the leader of [[Tarpaul pit]]. when there they meet up again with Baxter and Eight who were apprehended by general Strom's watchmen.
General Strom tasked the party with collecting an item called [[Edelith Pods]]. The pods would bring back life and nature to any place its placed. If they collect it, he would grant them safe travels to Edelith. They accept go to a inn where they meet a goblin named Soko who threw a bottle at Eight. They sleep there for a night. When they woke up, they decided to go to the local blacksmith where they found a gang harassing the blacksmith
Key Events
- Introduces General Strom
- Introduces Soko
- Introduces Edelith Pods
- Introduces Svahn
Loose Threads
- What does an Edelith Pod do?
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Session 3
Shroud Crossers

Blobert, Peggle and Herb wake up a day later. They exit the church and continue forward. After a while of walking they come across a dragonborn named Baylis. He and his party—The [[Winds of the Waste]]—had been casualties of the fight bettwen the two colossals. They talk to him about going to edeltih and he told them to go to tarpaul pit first. on their way there they picked up a small kobold named Skrapp. They continued walking forward until they were attacked by [[Dust Dregs]]. they managed to defeat them and continued
Key Events
- Introduced Baylis
- Introduced The Winds Of The Waste
- Introduced Skrapp
- Introduced Dust Dregs
Loose Threads
- What are the Dust Dregs?
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Session 2
Shroud Crossers

Blobert, Peggle, Herb, and Baxter—a small gnome that followed them through the Shroud—rushed towards a church protected by [[Runes]], all whilst the [[Cherubrim]] and [[Construct of Conquest]] are fighting besides them. After a lot of running they reached the church and entered it. The church belonged to [[Totarash]].
Key Events
- Introduced the Construct of Conquest
- Introduced Baxter Kokayin
- Introduced the Cherubrim
Loose Threads
- Who is Totarash?
- Where did the Cherubrim and Construct come from?
Session 1
Shroud Crossers

Blobert, Herb, Peggle, and Eight wait in the ruins of a sandy shelter for their guide, Charon. When Charon arrives, he shows the party his metallic hand, which he says is the key to breaking through the Shroud. Just then, Charon's hand begins to glow and sear with pain. He falls to the ground, clutching his hand, and tells the party that their way of entering the Shroud is near—they must leave now. As they cross the desert through a sandstorm, Charon suddenly senses something approaching. The ground beneath them starts to rumble, and a giant arrow whistles past the party, clearing the sandstorm and piercing the Shroud. Just then, a massive mechanical demon with a humanoid form tumbles down the dunes, rushes toward the arrow, and starts clawing at the Shroud, tearing a hole in it.
Charon shouts at the party, telling them that this is their only chance to get through the Shroud. The party runs toward the hole in the Shroud. Suddenly, the sand begins to swirl like whirlpools beneath their feet. Multiple scavengers—raiders who prey on travelers—appear from beneath the swirling sand. As a fight breaks out, Herb gives his mask to Peggle. Peggle rages, while Blobert slices off a piece of his slime to make a turret, and Eight fires out Chaos Bolts. The party manages to take down two scavengers; however, two more gang up on Peggle. Their attacks bounce off of him, so they target his mask, and they manage to crack it. Through the crack, the scavenger manages to catch a glimpse of Peggle's bloodshot eyes staring back at him. Before the scavenger can react, Peggle slices one in half. The other tries to flee, but Peggle catches up and decapitates him.
Before the last scavanger dies, he screams something in their language. Moments later, more scavengers appear, led by their leader, emerging near the tear in the Shroud. Charon yells at the party to hurry before the tear closes. They all sprint toward the opening, but Blobert comes face to face with the scavenger leader, who slices into him three times, cutting away at his slime. Blobert manages to retreat, allowing Peggle and Charon to fight the leader. During the fight, Charon slips and falls, leaving Peggle and Eight to fight off the leader and the remaining scavengers. Meanwhile, Herb heals Blobert while the fight continues.
In the distance, Blobert's turret, which had been slowly making its way up, fires a projectile. The projectile flies through the sand, the sheer heat and speed of the projectile causing the grains of sand around it to melt into tiny shards of glass. It whizzes past Peggle and strikes the scavenger leader straight in the chest, knocking him back and engulfing him in a cloud of smoke and sand, killing him on impact. The last scavenger attempts to run away. Herb calmly walks up to him, staring him down without saying a word. As the scavenger freezes because of Herb's gaze, Blobert's turret fires one last shot, whizzing past Herb's head and striking the scavenger.
After they defeat the scavengers, they thank Charon for his help before entering the Shroud. Blinded by the brightness of the Shroud, their eyes take a moment to adjust. When they do, they find themselves in a peaceful chapel. Just as they begin to take in their surroundings, they hear a snarling sound coming from behind them. The mechanical demon from earlier has breached the Shroud and is now demanding a challenge.
Suddenly, a glowing spark brighter than the stars, brighter than even the sun itself, flies down from above, accompanied by a single, synthetic note sung by an angelic choir. Descending from the light is a celestial, a being so powerful it makes the earth shudder when it lands. The celestial locks eyes with the demon, and the two forces prepare to attack. The party is now locked in a battle between a demonic archer and an angelic guardian.
Key Events
- Introduces the Main Party
- Introduces Charon
- Introduces the Shroud of Aurum
Loose Threads
- How is Charon's hand doing that
- What is the Shroud of Aurum
Session 0
Shroud Crossers

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